Beginning Programming Using Retro Computing |
- isbn : 9781484241462
- pisbn : 9781484241455
- doi : 10.1007/978-1-4842-4146-2
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Beginning Jenkins Blue Ocean |
- isbn : 9781484241585
- pisbn : 9781484241578
- doi : 10.1007/978-1-4842-4158-5
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Practical Machine Learning and Image Processing |
- isbn : 9781484241493
- pisbn : 9781484241486
- doi : 10.1007/978-1-4842-4149-3
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Reactive Streams in Java |
- isbn : 9781484241769
- pisbn : 9781484241752
- doi : 10.1007/978-1-4842-4176-9
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Foundations of PyGTK Development |
- isbn : 9781484241790
- pisbn : 9781484241783
- doi : 10.1007/978-1-4842-4179-0
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Swift 4 Recipes |
- isbn : 9781484241820
- pisbn : 9781484241813
- doi : 10.1007/978-1-4842-4182-0
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Developing Games on the Raspberry Pi |
- isbn : 9781484241707
- pisbn : 9781484241691
- doi : 10.1007/978-1-4842-4170-7
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Developing Bots with QnA Maker Service |
- isbn : 9781484241851
- pisbn : 9781484241844
- doi : 10.1007/978-1-4842-4185-1
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Hardening Azure Applications |
- isbn : 9781484241882
- pisbn : 9781484241875
- doi : 10.1007/978-1-4842-4188-2
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Pro .NET Framework with the Base Class Library |
- isbn : 9781484241912
- pisbn : 9781484241905
- doi : 10.1007/978-1-4842-4191-2
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